Showing posts with label Design Design. Show all posts
Showing posts with label Design Design. Show all posts

Sunday, July 20, 2025

Mizar Computing

104 Bradwell Road, Bradville, Milton Keynes, MK13 7DH

There's an Peanuts comic strip where Lucy very reluctantly reads a story to her brother Linus. "A man was born... he lived and he died! The end!" That's the story of Mizar Computing. I feel bad for being glib but that's pretty much all we know. Mizar were founded in 1984 by Robert Waller and Richard Woodward. The company released one game and closed. The end. They failed. As did so many companies. It's the circumstances of their failure I find interesting because the short story of Mizar and their game Out of the Shadows is also the story of CRASH magazine, one year old and newly confident, and thinking they could make a game a hit by sheer force of will. And learning they couldn't.

Sunday, June 8, 2025

The Hunt For Artic House

Artic House, Main Street, Brandesburton, Driffield, YO25 

Right from the start, Artic was a company forever being put on and then taken off my to-do list. The problem was simple. Artic only had two addresses; one was a house and the other couldn't be located in the real world. This is suboptimal for a blog dedicated to tracking down and photographing the offices of old software houses. I kept a draft page on standby in case I turned up anything relevant. It sat in the background of this blog for a couple of years until one Sunday around the middle of 2024 I was in a ruthless mood and culled it and a load of others on the grounds they would never be used. So long, The Sales Curve. See you in hell, Aardvark Software. No room for you, The Electronic Pencil Company. Goodbye, Artic. And that was it. Deleted. Done. Dusted. I'd never follow Artic up now. Then I got an email. Most of what follows is Neil's fault.

Sunday, March 30, 2025

Gargoyle Games

74 King Street, Dudley, DY2

TO THE STARS!

Birmingham, generally lagging behind Manchester and Liverpool for games programming is now making a sterling effort to catch up. Brand new company Gargoyle Games, has launched its first game for the 48K Spectrum. It's called
Ad Astra (to the stars), and is a 3D shoot em up like you've never seen before. The 3D perspective view is quite astonishing - see the review in this issue. 

Sunday, January 19, 2025

Mr Chip/Magnetic Fields

1 Neville Place, Llandudno, Gwynedd, LL30 3BL

Three covers? One just isn't enough for Mr Chip/Magnetic Fields. The company was the Three Doctors of UK software. Three distinct incarnations each with their own story. First as a publisher of their own games, then a developer for other software houses, and finally a complete rebrand. 

Sunday, September 15, 2024

Questions in the House

It's there in black and white on page 15 of THE GUARDIAN (29 August 1985). "Questions were asked in Parliament." The questions were about US Gold's game Raid Over Moscow -tag line, "Play it like there's no tomorrow." Except THE GUARDIAN is wrong. The game was controversial in the UK, just ask Monsignor Bruce Kent of CND, but no questions were asked in the UK Parliament. It was in Finland where a communist MP questioned distribution of the game. This was disappointing to learn but I found myself wondering whether any of our MPs did ever talk about games or home computers. There's only one way to find out.

Sunday, September 1, 2024

Quicksilva

Palmerstone Park House, 13 Palmerstone Road, Southampton

Ant Attack, ZX Spectrum cover
I didn't realise how interconnected the British software scene could be. The story of Mastertronic blurs into the story of Virgin Games. The Liverpool software houses give the impression of all living in each other's pockets. You can't write about Software Projects without writing about Bug-Byte and you can't write about Bug-Byte without writing about Imagine and you can't write about Imagine without writing about Denton Designs. The same is true of Quicksilva. Its story is part of the story of Argus Press Games. And also part of the story of Electric Dreams. And part of the story of Activision. Oh, and part of the story of Bug-Byte. I feel I should make one of those complicated maps with pins stuck in it and string joining the pins together.

Sunday, July 7, 2024

Dragon / Dragonsoft

Kenfig Industrial Estate, Margam, Port Talbot, West Glamorgan, SA 13 

Jumpjet, Dragon Data software
Dragon computers are one of the "nearly" stories of the UK hardware industry. A good design and early success undermined by a parent company in financial difficulties. My aunt brought one on clearance in 1984 because she wanted to get one of these new-fangled computer thingies everyone was going on about, and for a long time that was my only experience of the Dragon range. A bit of a joke. A cautionary tale about what happens when go into Dixons and ask the salesman what computer they recommend and trust them to sell you the latest technology.

Monday, June 24, 2024

Bulletin 1000

Eardley House, 182/184 Campden Hill Road, London, W8

"Hi, my name is Jeremy and I'd like to welcome you to the first issue of Bulletin 1000 Video Magazine which we're bringing to you from the Video Cafe here in the heart of London's West End. Over the coming months we will be bringing you details and indeed showing you advertisements featuring highlights of some of the best software from the leading software houses. In addition we'll be running competitions which could get your face here on this very screen and win you some great prizes such as software, monitors, computers, joysticks, and lots lots more. Including the chance to be a video disc jockey for the evening here at London's Video Care but more of that later."

Monday, February 19, 2024

Thalamus

 1 Saturn House, Calleva Park, Aldermaston, Berks, RG7

Thalamus, Armalyte cover C64
I'm pretty sure only four magazine publishers set up software houses; EMAP with Beyond, Argus Press with Argus Press Software, Mirror Group Newspapers with Mirrorsoft and, of course, Newsfield with Thalamus. The surprise is not so much that other publishers didn't dip their toe into the water, it's that Newsfield were so late to the party. Thalamus was founded in 1986, when smaller software houses were being squeezed out of the market and either making the decision to become developers rather than publishers, see Design Design and Realtime, or stepping back from the market completely like Durell and Microsphere.

Sunday, February 4, 2024

Newsfield Ltd

1/2 King Street, Ludlow, Shropshire

CRASH issue 1 cover
So we're doing magazines now are we? Well yes, obviously. The tagline of this blog is "seeking out Britain's pioneering software houses," but I've covered Argus Specialist Press and assorted computer manufacturers under the fig leaf justification that those companies did occasionally chuck out a few games. I could have done the same for Newsfield because they spun off a software house called Thalamus but it seems unnecessary. Newsfield were an essential part of the UK software scene in their own right, as were other publishers like Future (AMSTRAD ACTION) or Sportscene/Dennis (YOUR SINCLAIR and YOUR 64), or hardware companies like Romantic Robot (the various Multiface machines) and joystick kings Konix. A whole support industry grew up around software companies like the ecology of a coral reef and to not talk about it is to not tell the whole story.

Sunday, October 29, 2023

Beyond Software

Competition House, Farndon Road, Market Harborough, Leicestershire, LE19
Lords of Midnight cover, Commodore 64

Lords of Midnight. Lords of Midnight. Lords of Midnight, Lords of Midnight. Lords. Of. Midnight. Lords of. Midnight. Lords of Midnight. Lords of Midnight. Lords; of Midnight. Lords, of, Midnight. Lords of Midnight -Lords of Midnight. Lords of Midnight.
Lords of Midnight.
Lords of Midnight.
Lords of Midnight.
Lords of Midnight. 
Lords of Midnight. Lords of Midnight Lords of Midnight. Lords of Midnight.
Doomdark's Revenge.

Sunday, October 1, 2023

Sinclair Research

25 Willis Road Cambridge, CB1

Stop the Express, ZX Spectrum cassette cover
"No dessert until you've eaten your greens." Well this post is my dessert. I wanted this blog to be more than Sinclair focused nostalgia (although that's my origin story) so I made sure to eat my greens first with articles about Amstrad and Enterprise plus, still on the to-do list, Commodore, Acorn, and Jupiter Cantab (no, really). Even better, I can use the cover of another of my favourite games Stop the Express. Which, to continue the dessert-based metaphor, is the equivalent of smothering a big scoop of chocolate ice cream in jam, evaporated milk, jelly, spangles, etc, and then be told to stop running round shrieking or I won't be allowed to watch Blake's 7.

Sunday, August 20, 2023

Vortex Software

Vortex House, 24 Kansas Avenue, Salford, M5

Highway Encounter, ZX Spectrum cover

I've written before that the foundation of this blog was a list of companies I wanted to cover for different reasons; some were big names, some had an interesting story, some were of niche interest, and some hit my nostalgia button. This is the latter. I've got a huge soft spot for Vortex Software. I spent hours playing T.L.L. and even more playing Highway Encounter. I love Highway Encounter. I think it's brilliant. It's a real neglected gem of a game as far as I'm concerned. It doesn't get talked about anywhere near enough when the ZX Spectrum is mentioned. It's a Top 10 title. It looks great. It plays great. Its got some really clever gameplay elements. And that ending! We'll get to the ending later.

Sunday, April 30, 2023

Software Creations

2/4 Oxford Road, Manchester, M1

Bubble Bobble, Commodore 64 version by Software Creations

"I can't believe I walked past the Ocean offices for years without realising the significance of the building, likewise Software Creations." This sentence, posted at the Spectrum Computing forum by user Daveysloan sent me into a bit of a tailspin. I'd prepared a trip to Manchester in August 2022, taking in Ocean (obviously), Design Design (also, obviously), Vortex (hopefully), A 'n' F (maybe, if I could make the train to Rochdale work). However the trip was cancelled at the last minute because of the chaos caused by Avanti West Coast's new and improved timetable. The day I should have been in Manchester I read a thread on the Spectrum Computing forum which spun off into a discussion about the addresses of software houses. This was obviously right up my street, until Daveysloan mentioned Software Creations. I could add them to the Manchester list. That wasn't a problem. The problem I'd got was, who the heck were Software Creations?

Sunday, April 2, 2023

Realtime Games Ltd

Prospect House, 32 Sovereign Street, Leeds, LS1

Carrier Command Atari ST cover
"Why would you order a taxi from where I don't know where it is? Why didn't you order it from the station?" The person on the phone outside Leeds station was having a bad day. Don't drive to Leeds I was told but public transport apparently carried its own frustrations. I left him to it, and headed towards Prospect House which I was delighted to discover was barely five minutes walk from the station. If only they could all be this easy.

Sunday, March 19, 2023

The Edge/ Softek

12/13 Henrietta Street, London, WC2E
Fairlight cover from The Edge
It seems silly to sit here and worry about whether I should write about Softek and their better known label The Edge, but that's exactly what I'm doing. I know it's silly. I don't have to write about anyone if I don't want to. I'm not a journalist. I have no obligation to history. I will suffer no consequences if I don't write about Softek, it's not like someone's going to drop an anvil on my head. Plus, I'd quite like to write about Softek. They were one of the first companies I thought of when I started planning this blog. They wrote some notable games. So why am I so worried? Because Softek's founder was Tim Langdell.

Sunday, January 22, 2023

Piranha / Macmillan Software

 4 Little Essex Street, London, WC2R

Piranha The Trap Door, Amstrad version

"It's a lovely pub isn't it?" The question was directed at me as I started to line up my camera. It was one of the two men who had been standing at the side of Milford Lane discussing the Cheshire Cheese pub and a point of maintenance. "Yes," I agreed, because it is a nice pub. The pair were, I learned in the subsequent conversational back and forth, investigating alternative ways of lighting the sign because the current lack of access is a pain whenever the bulb blows. "Good luck with the sign," I said cheerily as I took my picture and walked away. I didn't have the heart to tell the bloke I was actually more interested in the blandly modern office on the opposite side of Little Essex Street.

Sunday, December 11, 2022

Design Design / Crystal

125 Smedley Road, Manchester, M8
 
 "I look upon Design-Design as a viable commune," S. Brattel. 

There was always something different about Design Design (née Crystal). The games were great but the twiddly bits round the edges seemed more important; obscure references on high score tables, the password to SPECTACLE, was/is Big Simon taller than Kevin Toms, and so on. Design Design built a loyal fanbase on these details and through a good relationship with CRASH magazine cultivated a reputation as a subversive company who were seriously irreverent about games. I'm tap dancing around the word cult here, because that's a term normally associated with niche interests and Design Design were never niche.