Where Were They Now?
Seeking out Britain's pioneering video games houses.
Sunday, April 26, 2026
The (Mystery) Machine
December 1991. THE ONE magazine published an article by Dave Gruisin about a Los Angeles conference with the grim name of InterTainment 91 (was there ever an InterTainment 92?). The hot news at this industry shindig concerned something called "The Machine". The Machine was protected behind a wall of non-disclosure agreements and yet somehow everyone knew all about it even though no one was talking. According to Dave Gruisin: "The Machine is quite simply going to revolutionise home-computer entertainment." So what was it?
Sunday, April 12, 2026
3DO
Here come some absolutely gross assumptions guaranteed to make experts wince. The Mega Drive and SNES are commonly referred to as part of the fourth generation of consoles, but in the UK it was the second generation at best. The eighties were dominated by 8-bit computers, not consoles. It was only really as the eighties ended that Virgin Mastertronic began to have some success selling the SEGA Master System. Around the same time, home grown companies had a go at cracking the console marker. Konix really tried to be a contender with the Multisystem in 1989. Amstrad had a go with the GX4000 console in 1990. But nobody cracked it because consoles didn't break into the wider public consciousness until the period kickstarted by the release of Tetris for the Game Boy, in September 1990, and consolidated by the June 1991 release of Sonic the Hedgehog. That's when the UK market became ripe for plucking.
Sunday, March 29, 2026
SEGA
I assumed SEGA was going to be easy. I sat down with the expectation that I'd have a couple of addresses to check out and then I could move on, job done. I wallowed in my ignorance. What is there to say about SEGA's presence in the UK? Megadrive, Saturn, Dreamcast? That's it, isn't it? Obviously the answer is no. I was dealing with two separate SEGAs and nine addresses after a couple of hours of basic research on Companies House. Plus, I needed not to forget about SEGA World London, and another one in Bournemouth, and Virgin Mastertronic. Pass the aspirin.
Sunday, March 15, 2026
Mike Andrews Meets The Computer Game Stars
Riverside, BBC2's weekly magazine programme for young people covered music, arts, fashion, and style. In it's third and final series, 24 October 1983, it turned its gaze on the burgeoning software industry and asked; are computer game programmers the new rock stars? Mike Andrews went to Liverpool to find out and spoke to the team at Imagine Software. [1]
Sunday, March 1, 2026
Rage Software
I got an email from Jake Smith in December 2024. He'd gone for a casual interview with the Rage managing director Paul Finnegan, back in 1993/94. They chatted about design and using Photoshop, and what skills they were looking for from people who wanted to start a career in games development. Jake even included an address and a scan of Paul Finnegan's business card. "This is great", I thought, "I wonder who Rage Software were?"
Sunday, February 15, 2026
Dave Lawson
What struck me while watching the BBC documentary The Battle for Santa's Software was the absence of Dave Lawson. He's only seen in the background of the segment about the Bandersnatch packaging. Where he is also the only person in the room who doesn't speak. I wanted to track down more information about him because Dave Lawson is the line of continuity through the founding of Imagine and into Psygnosis. He joins Bug-Byte and leaves with Mark Butler to set up Imagine. He's present through the chaos of the liquidation and Finchspeed and Fireiron and the fight over the rights to Bandersnatch. He sets up Psygnosis with fellow ex-Imagine director Ian Hetherington, and then abruptly leaves in 1988. Dave Lawson died aged 62 in August 2021. There are plenty tributes to him online but they all follow the lead of Martyn Carroll who wrote about him for Eurogamer. All the tributes hit the same basic beats of Imagine, bankruptcy, Psygnosis. I haven't done anything very much different so what I wanted to do was track down interviews with him and give him the chance to be heard in his own words.
Sunday, February 1, 2026
Psygnosis
Regular readers of this blog might have worked out the area of my cone of ignorance. I have a very sharp and narrow knowledge of eighties games and software houses which gets wider and hazier into the nineties and fades out almost entirely post-millennium. What company released Rockstar Ate My Hamster? Codemasters! Who released any game in the Call Of Duty series? EA? Activision?
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I assumed SEGA was going to be easy. I sat down with the expectation that I'd have a couple of addresses to check out and then I could m...
-
Here come some absolutely gross assumptions guaranteed to make experts wince. The Mega Drive and SNES are commonly referred to as part of th...
-
Regular readers of this blog might have worked out the area of my cone of ignorance. I have a very sharp and narrow knowledge of eighties ga...
-
I got an email from Jake Smith in December 2024. He'd gone for a casual interview with the Rage managing director Paul Finnegan, back in...
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Alpha House, 10 Carver Street, Sheffield, S1 It's the eve of the millennium and you fall into conversation with an 8-bit time traveller...
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1/2 King Street, Ludlow, Shropshire So we're doing magazines now are we? Well yes, obviously. The tagline of this blog is "seeking ...






