There was always something different about Design Design (née Crystal). The games were great but the twiddly bits round the edges seemed more important; obscure references on high score tables, the password to SPECTACLE, was/is Big Simon taller than Kevin Toms, and so on. Design Design built a loyal fanbase on these details and through a good relationship with CRASH magazine cultivated a reputation as a subversive company who were seriously irreverent about games. I'm tap dancing around the word cult here, because that's a term normally associated with niche interests and Design Design were never niche.
Showing posts with label Revolution. Show all posts
Showing posts with label Revolution. Show all posts
Sunday, December 11, 2022
Subscribe to:
Posts (Atom)
-
16 Park Street, Bath, Avon, BA1 I don't think I believed my friend when he said he had a computer at home. In fact, I don't think...
-
People are still making physical objects and you should support them.
-
1/2 King Street, Ludlow, Shropshire So we're doing magazines now are we? Well yes, obviously. The tagline of this blog is "seeking ...
-
178 West Street/ 1 Orange Street, Sheffield This town ain't big enough for both of us. Software houses often cluster. EA has created a...
-
35 Rassau Industrial Estate, Ebbw Vale, Gwent, NP3 British hardware never had the same international profile as British software. The Enterp...
-
Bay Terrace, Pevensey Bay, BN24 DATELINE 1985, PEVENSEY BAY. I like to imagine a group of designers and programmers from the Electronic Penc...