There was always something different about Design Design (née Crystal). The games were great but the twiddly bits round the edges seemed more important; obscure references on high score tables, the password to SPECTACLE, was/is Big Simon taller than Kevin Toms, and so on. Design Design built a loyal fanbase on these details and through a good relationship with CRASH magazine cultivated a reputation as a subversive company who were seriously irreverent about games. I'm tap dancing around the word cult here, because that's a term normally associated with niche interests and Design Design were never niche.
Showing posts with label Revolution. Show all posts
Showing posts with label Revolution. Show all posts
Sunday, December 11, 2022
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RETRO GAMER is well into year 26 of an incredible run. It feels like it should be one of the oldest computer magazine in the world, let alon...
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Speaking in the House of Commons in 2010, Chris Williamson, MP for Derby North, described the city as "the birthplace of Lara Croft...
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I don't normally struggle to pick three covers for the picture to the left. I prefer to choose games that mean a lot to me but sometimes...
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Regular readers of this blog might have worked out the area of my cone of ignorance. I have a very sharp and narrow knowledge of eighties ga...
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The story of the Gizmondo handheld console and it's parent company Tiger Telematics Inc is massively entertaining. A steamy mixture of c...
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The way in which companies go bust is often telling, There are, of course, very strict legal rules covering the matter, but they are often e...
