Sunday, August 30, 2026
MicroProse
Sunday, May 10, 2026
Intelligent Software
Sunday, April 26, 2026
The (Mystery) Machine
Sunday, March 29, 2026
SEGA
I assumed SEGA was going to be easy. I sat down with the expectation that I'd have a couple of addresses to check out and then I could move on, job done. I wallowed in my ignorance. What is there to say about SEGA's presence in the UK? Megadrive, Saturn, Dreamcast? That's it, isn't it? Obviously the answer is no. I was dealing with two separate SEGAs and nine addresses after a couple of hours of basic research on Companies House. Plus, I needed not to forget about SEGA World London, and another one in Bournemouth, and Virgin Mastertronic. Pass the aspirin.
Sunday, September 28, 2025
Load Runner: The Galaxy's First Computer Comic
Sunday, August 3, 2025
Ubisoft Ltd
Spaces - Guildford Units A-J, Austen House, Station View, Guildford GU1
Sunday, October 27, 2024
First and Last
The massive denial of service attack against the Internet Archive has been a bit of a blow. I rely on its collection of computer magazines so I need to find a different approach if I want to keep the two week cycle of updates going. What do I have in terms of other resources? I have a subscription to newspapers.com because I am unable to remember when a free seven day trial is about to
come to an end. How can I use that? What if I use it to find the first
and last mentions of selected UK home computers. It's a bit high concept
but I think I can make it work. So, what computers? Lets pick 10 and write about them in chronological order; The BBC Micro, Enterprise, ZX80, ZX81,
ZX Spectrum, Sinclair QL, VIC-20, Commodore 64, Dragon 32, and Amstrad CPC.
Sunday, September 29, 2024
Automata UK
65(a) Osbourne Road, Portsmouth, PO5
Most of the pages of this blog exist because they give me a warm hug of nostalgia. "I loved Highway Encounter," etc, etc, etc. But occasionally things get more complicated. Newsfield, for example, was supposed to be my lovely stroll down memory lane but instead forced me to consider the difference between the job of my dreams and the realities of working with actual fallible humans. Automata is also less straightforward. Positioned deliberately outside the mainstream of UK software, they were, and remain, a contradiction. A counterculture business. Simultaneously obscure and well known. Lionised, today, and yet my memory is of not liking them much. Was I a stuffy teen conformist, unable to cope with anything which didn't fit into my plastic-fantastic routine of Top of the Pops on Thursday and Howard's Way on Sunday? Am I, as Star Trek once put it, Herbert?
Sunday, September 15, 2024
Questions in the House
Sunday, September 1, 2024
Quicksilva
Palmerstone Park House, 13 Palmerstone Road, Southampton
I didn't realise how interconnected the British software scene could be. The story of Mastertronic blurs into the story of Virgin Games. The Liverpool software houses give the impression of all living in each other's pockets. You can't write about Software Projects without writing about Bug-Byte and you can't write about Bug-Byte without writing about Imagine and you can't write about Imagine without writing about Denton Designs. The same is true of Quicksilva. Its story is part of the story of Argus Press Games. And also part of the story of Electric Dreams. And part of the story of Activision. Oh, and part of the story of Bug-Byte. I feel I should make one of those complicated maps with pins stuck in it and string joining the pins together.Sunday, August 18, 2024
Konix
35 Rassau Industrial Estate, Ebbw Vale, Gwent, NP3
Sunday, July 7, 2024
Dragon / Dragonsoft
Kenfig Industrial Estate, Margam, Port Talbot, West Glamorgan, SA 13
Dragon computers are one of the "nearly" stories of the UK hardware industry. A good design and early success undermined by a parent company in financial difficulties. My aunt brought one on clearance in 1984 because she wanted to get one of these new-fangled computer thingies everyone was going on about, and for a long time that was my only experience of the Dragon range. A bit of a joke. A cautionary tale about what happens when go into Dixons and ask the salesman what computer they recommend and trust them to sell you the latest technology.Sunday, June 9, 2024
Grandslam Entertainment
Grandslam House, 56 Leslie Park Road, Croydon, CR0
Sunday, April 14, 2024
Atari Corp (UK) Ltd
Atari House, Railway Terrace, Slough, SL2
Monday, February 19, 2024
Thalamus
1 Saturn House, Calleva Park, Aldermaston, Berks, RG7
I'm pretty sure only four magazine publishers set up software houses; EMAP with Beyond, Argus Press with Argus Press Software, Mirror Group Newspapers with Mirrorsoft and, of course, Newsfield with Thalamus. The surprise is not so much that other publishers didn't dip their toe into the water, it's that Newsfield were so late to the party. Thalamus was founded in 1986, when smaller software houses were being squeezed out of the market and either making the decision to become developers rather than publishers, see Design Design and Realtime, or stepping back from the market completely like Durell and Microsphere.Sunday, February 4, 2024
Newsfield Ltd
Sunday, January 7, 2024
Commodore Business Machines (UK) Ltd
675 Ajax Avenue, Slough, SL1
I'm paddling in my ignorance here. I don't know much about Commodore and my usual sources aren't helping. Much of the information online is about the history of the US parent company, Commodore International, rather than their UK arm and the sheer popularity of the Commodore 64 tends to swamp any list of results I generate. Even the normally reliable Companies House is letting me down. Their register tells me this about Commodore Business Machines (UK) Ltd; company number 00956774.Company number 00956774
Incorporated on 24 Jun 1969
Dissolved on 05 Dec 2000
Registered office address at dissolution Not available
Download Report Not available
Six facts and two of those are "Not available". This is going to get worse before it gets better.
Sunday, November 26, 2023
Bullfrog
3 Bridge Street, Guildford, GU1 4RY
Sunday, October 15, 2023
Sir Clive Sinclair's Quantum Leap
Sunday, February 19, 2023
Virgin Interactive Entertainment
@338a Ladbroke Grove, London, W10
This post should have been easy to write. I worked for Virgin Interactive Entertainment for several years but the words seemed to drip onto my keyboard and lacked any real impact. That's wrong for this incarnation of Virgin Games (parts one and two of the story are here) because the company was all about buzz and sensation (or hype and cheap shock tactics, if you are more cynical). Then I found a link to a Kickstarter for Sex, Drugs & Video Games! The 90s Virgin story- London & LA by Tim Chaney, Managing Director. The "warts and all" story of the company's rise to fame "or more correctly infamy," It sounds like an amazing work of gonzo journalism. Hyperbolic. Bombastic. Pyroclastic. It doesn't match my memory of working there but I was in the basement.
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I don't normally struggle to pick three covers for the picture to the left. I prefer to choose games that mean a lot to me but sometimes...
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I have two reasons for covering Hasbro Interactive. One, because it is the missing piece in the jigsaw story of MicroProse, and Firebird and...
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RETRO GAMER is well into year 26 of an incredible run. It feels like it should be one of the oldest computer magazine in the world, let alon...
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Regular readers of this blog might have worked out the area of my cone of ignorance. I have a very sharp and narrow knowledge of eighties ga...
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Speaking in the House of Commons in 2010, Chris Williamson, MP for Derby North, described the city as "the birthplace of Lara Croft...
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I assumed SEGA was going to be easy. I sat down with the expectation that I'd have a couple of addresses to check out and then I could m...


















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