Sunday, January 22, 2023

Piranha / Macmillan Software

 4 Little Essex Street, London, WC2R

Piranha The Trap Door, Amstrad version

"It's a lovely pub isn't it?" The question was directed at me as I started to line up my camera. It was one of the two men who had been standing at the side of Milford Lane discussing the Cheshire Cheese pub and a point of maintenance. "Yes," I agreed, because it is a nice pub. The pair were, I learned in the subsequent conversational back and forth, investigating alternative ways of lighting the sign because the current lack of access is a pain whenever the bulb blows. "Good luck with the sign," I said cheerily as I took my picture and walked away. I didn't have the heart to tell the bloke I was actually more interested in the blandly modern office on the opposite side of Little Essex Street.

Sinclair and Macmillan, Survival for the ZX Spectrum
Piranha was a label spun off by venerable British publisher Macmillan. The company had previously released books about programming for the ZX81 and Spectrum through various labels, including Papermac and Kingfisher. Macmillan moved into software towards the end of 1983. Educational software, that is. The initial two ranges were released in association with Sinclair Research. 
The first, five titles for 5-7 year olds, a series called Learn to Read. The second, for 8-12 year olds, came out under the umbrella name of Science Horizons and included Cargo, Magnets, and Glider. Survival, the fourth title in the range, would be the most familiar to many Spectrum owners because it was part of the Spectrum Six Pack. A bundled collection of games designed to encourage people to buy the 48K Spectrum and show its potential. 

Survival allowed you to roleplay as a hawk, lion, robin, mouse, fly or butterfly and aimed to bring "to life the hazards that different creatures must face in their struggle to stay alive." I suspect most people used to play it like I did, and see what happened when a butterfly tried to eat a lion; the results were technically educational but mostly hilarious. Sinclair & Macmillan would release another 13 titles early in 1985; four more Science Horizons titles, Oil Stike, Weathermaster, Planet Patrol, and Disease Dodgers; plus five more Learn to Read programs; and four counting programs, featuring a character called MacMan.

Macmillan released another batch of educational software for Christmas 1985 but the company was edging in a more commercial direction. Two games were based on Orm and Cheep, an ITV series for young children. CRASH's educational software correspondent Rosetta McLeod quoted a five year old who described the games as: "the worst programs he'd seen," and a parent who said: "if he'd bought the games for his children, he'd have returned them to the shop and tried to get his money back." (Issue 22 page 24). There was also Magic, with an introduction by John Salisse of The Magic Circle, and World Cup Soccer; two programmes in one, World Cup Manager and World Cup Fact-File. Then, in July 1986, Macmillan unexpectedly released a proper game; Don Priestley's Popeye. The game was originally released by dk'tronics in Autumn 1985 but as the author later told CRASH (issue 34 page 109): "Unfortunately, DK had lost interest in software by this time and the bottom had fallen out of the market. They were ready enough to offer it to Macmillan." 

July 1986 was the same month Macmillan announced Piranha, it's new software label. 1986 was an odd year for a company to spin off a software label. Newsfield (publishers of CRASH, ZZAP, and AMTIX) managed it with Thalamus but they knew the market. The era of bigger, non-games games companies, setting up software houses had largely been and gone by 1986 and only a few, like Mirror Group Newspapers, made any sort of success of it. What encouraged Macmillan to jump into the pool? I can't help wondering if much of the incentive came from The Fourth Protocol, a game based on the Frederick Forsyth thriller, which was announced in October 1984 at the Frankfurt book fair. It was quite a big deal at the time, MICRO ADVENTURER described it as "a coup," in an issue 13 news story. The story continued: "Doug Fox, Hutchinson Computer Publisher's General Manager, confirms that the company will be producing software in conjunction with major titles published by their traditional book side. Our objective is to back up our books with high-quality software. We hope to publish between six and eight packages a year, and we intend to proceed with caution -we only want top name stuff."

Fourth Protocal Playing the Game, book
It's the kind of development you'd expect to grab the attention of a British publisher who already has their own software label. Plus, they might have been aware of the success of other games based on books like The Hobbit, Sherlock, and The Hitchhiker's Guide to the Galaxy, whose release was also covered in MICRO ADVENTURER issue 13, directly under the The Fourth Protocol new story. The Fourth Protocol was released on the ZX Spectrum and Commodore 64 in summer 1985 and on the Amstrad in the summer of 1986. It did well enough to be released in the US by Bantam Software (software label of publisher Bantam Books), and in Europe by Ariolasoft (the software arm of massive media conglomerate Bertlesmann). It also did well enough to justify the publication of a hints and tips book, which must be one of the earlier examples of this type of guide. Then, in the summer of 1985, just as The Fourth Protocol was released Hodder and Stoughton, another publisher, announced a game based on James Herbert's book The Rats. Macmillan must have felt that Destiny was constantly nudging them in the ribs. 

Piranha would launch in the autumn of 1986 with five games. Strike Force Cobra by Five Ways Software; an educational software company who had already worked with Macmillan, they wrote Survival, and were now moving into games, and also programmed The Rats for Hodder and Stoughton. Design Design, now working as programmers for hire, contributed Rogue Trooper and Nosferatu the Vampyre, their last two games before they regenerated into Walking Circles. The Colour of Magic was a text adventure from Delta 4. The fifth game was Trap Door based, according to POPULAR COMPUTING WEEKLY, on: "a new TV series by Terry Wogan Productions due for transmission in October." The Terry Wogan line crops up in most news stories about Piranha. His connection with the television series is obscure, presumably he was involved with either CMTB Animation or Queensgate Productions, but here's a picture from COMPUTER GAMER of him standing next to Piranha's Mandy Keyho.

Computer Gamer, photo of Terry Wogan and Mandy Keyho
COMPUTER GAMER
October 1986

Popeye author Don Priestley wrote Trap Door. I'd love to know the circumstances that led Macmillan to also pick up the rights to Popeye. It would have been a two-way negotiation with dk'tronics and King Features Syndicate, the US copyright and trademark owner. It's odd Macmillan didn't also pick up Benny Hill's Madcap Chase, Don Priestley's follow up to Popeye and, as far as I can tell, dk'tronics' last game. Admittedly it's not a good game. Don Priestly didn't want to talk about it to CRASH and answered the question: "Do you think it fails as a game or as a TV spin-off?" with "yes." Also, by 1986 Benny Hill was starting to be seen as tired and sleazy and perhaps not suitable material for a distinguished publishing house. The other thing odd about the Popeye is it's clearly a Macmillan game and not Piranha. Granted the company wouldn't want to release an old game as their first title but why not hold on to it until Autumn and make that initial batch of five games into six?

Popeye, loading screens for dk'tronics and Macmillan versions on Spectrum, and Commodore 64 and Amstrad versions
Popeye ends up being a weird halfway house between Macmillan and Piranha. Macmillan's Spectrum version (top) makes minor changes to the loading screen to add their logo and a new copyright date. Macmillan also commissioned a brand new C64 version*, which also appeared in July 1986, and is identical to the Spectrum version (except for the addition of a jaunty version of "I'm Popeye the sailor man"). It makes sense for these versions to be identical because licenced games usually require approval by the rights owner, and Macmillan would want to limit any back-and-forth across the Altantic to approve changes with King Features Syndicate. The Amstrad version was released in November 1986 and, as you'd expect, is identical to the other two versions but has a different loading screen that and also tucks a Piranha logo in the bottom left corner. It's as if someone got confused or forgot this wasn't supposed to appear on the Piranha label.

The reaction to all five launch titles was positive. Although Terry Pratchett would disagree. Seven years later he told PC GAMER (October 1993 page 20): "The Colour Of Magic came out just at the tail end of that period, when publishers thought all you had to do was have software and it would sell. They had the marketing skills of a wire coat-hanger." Trap Door got the most attention because of its big, colourful graphics. Piranha's next game was the cumbersomely titled The Astonishing Adventures of Mr Weems and the She Vampires. This history of this game is odd. The April 1987 issue of SINCLAIR USER claims the game was originally called The Astonishing Adventures of Mr Weems and the Sex Vampires and was due to be released by a company called Wild Fire. The high concept idea was to advertise the game for £5 in classified adverts. The purchaser would then receive the game plus a utility to make copies, and they could make and sell copies of their own provided they sent a certain amount of money back to Wild Fire. True? False? Miscommunication? April Fools joke? A Google search for the term "sex vampires" is entertaining but not informative.

CRASH magazine, Piranha closes news story
CRASH
June 1988 page 8
Flunky, The Big Sleaze, Through the Trap Door,
and Yogi Bear followed across 1987 with more licences on the horizon. Piranha had acquired the rights to three more IPC comic characters to follow Rogue Trooper; Roy of the Rovers, and more excitingly Halo Jones and Judge Death. And then, nothing happened. All three games slipped to Easter 1988. Then Piranha's closure was announced. CRASH carried the news stating: "current turnover was not considered sufficient to justify further investment." I admired CRASH's irreverent attitude but I had a bit of a sense of humour failure when it came to the modified picture of the dead Piranha logo which seemed a little unnecessary and gloating, to me.

Alternative Software snapped up the rights to Piranha's games and rereleased them at budget prices. They sexed up The Astonishing Adventures of Mr Weems and the She Vampires by shortening the title to the more exploitative She Vampires. Gremlin Graphics released Roy of the Rovers to terrible reviews in late 1988. Halo Jones and Judge Death vanished into limbo with Halo Jones author Mike Lewis delivering the Amstrad and Spectrum master tapes on the day Piranha were wound up by Macmillan.

Piranha Software, Little Essex Street
October 2022

Little Essex Street is very little. In fact it's basically an alley. A narrow strip of road separating the Cheshire Cheese pub from the modern office block opposite. Macmillan moved out of Little Essex Street in 1990 and the building must have been demolished soon afterwards. The new building is occupied by Brick Court Chambers.

*Originally I wrote that I didn't know who converted Popeye to the C64 and Amstrad. Thanks to Nicholas Campbell who pointed out something I'd missed. The inlay for both versions thanks Five Ways Software.

Harold Macmillan -chairman of Macmillan Publishers, surprisingly enough- had already featured in CRASH (March 1985 page 40). The monthly quiz in issue 14 asked readers to caption a photo of Lord Stockton and Clive Sinclair taken, to my best guess, at the launch of the Sinclair Macmillan range. The results were published in issue 17. The three winners were Lewis Cohen. Saxon Road, PE7 1NP with "I know it's easy your Lordship, but you're playing the loading screen"; Chris Beck of Grattan Street S61 JJR; "No Sir Harold, a Microdrive is not a narrow path leading up to your front door"; and Derek Buckle of Epsom Drive IP1 6SS; "It's got more usable memory than the whole of the Commons your Lordship." My PRIVATE EYE style satirical masterpiece is printed below and that boom you just heard was the sound of the MacMillan government collapsing.

Harold Macmillian using a ZX Spectrum, and Clive Sinclair saying "please stop trying to POKE Christine Keeler."

Do you have any satirical jabs to aim at Harold Macmillan? Possibly something about his nickname Supermac or the Skybolt crisis. 
Do you have any more information about sex vampires? Do you have any more information about The Astonishing Adventures of Mr Weems and the Sex Vampires. Leave a comment or email shoutingintoawell@yahoo.com

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