Sunday, April 26, 2026
The (Mystery) Machine
Sunday, March 15, 2026
Mike Andrews Meets The Computer Game Stars
Sunday, February 15, 2026
Dave Lawson
Sunday, December 21, 2025
Lookback at 2025
Happy Christmas and a merry New Year. Once again it's time to take a break from the two-week update schedule and cast an eye over the blog itself and answer the big questions like what are the Top 10 most popular articles? And will Softek/The Edge be number one again? Right now, I don't know. It's time to use all available fingers and toes to do some counting.
Sunday, September 28, 2025
Load Runner: The Galaxy's First Computer Comic
Sunday, August 10, 2025
Sunday, June 22, 2025
Commercial Breaks: The Battle For Santa's Software
Sunday, February 16, 2025
Angus Ryall
This isn't an obituary. Angus Ryall is not dead; as far as I know. So what's it for? Well, writing about Games Workshop made me go back and read again Angus Ryall's short lived Front Line column in CRASH and I think it's great and contains some of CRASH's best writing about games (and also, frequently, not about games). I just want to talk about it. Sorry, this is one for me.
Sunday, January 19, 2025
JOYSTICK magazine: Shaun Southern interview
SHAUN SOUTHERN
INTERVIEW: DEREK DELA FUENTE
Shaun Southern is the author of Supercars I and II, and the hugely successful Lotus Esprit Turbo Challenge. We went to Wales to worm the truth out of him.[1]
Sunday, December 22, 2024
Sunday, October 27, 2024
First and Last
The massive denial of service attack against the Internet Archive has been a bit of a blow. I rely on its collection of computer magazines so I need to find a different approach if I want to keep the two week cycle of updates going. What do I have in terms of other resources? I have a subscription to newspapers.com because I am unable to remember when a free seven day trial is about to
come to an end. How can I use that? What if I use it to find the first
and last mentions of selected UK home computers. It's a bit high concept
but I think I can make it work. So, what computers? Lets pick 10 and write about them in chronological order; The BBC Micro, Enterprise, ZX80, ZX81,
ZX Spectrum, Sinclair QL, VIC-20, Commodore 64, Dragon 32, and Amstrad CPC.
Sunday, October 13, 2024
Automata Adverts
March 17 1983 to May 1 1985. 109 weeks. J. Alfred Prufrock measured out his life in coffee spoons. Automata measured theirs with weekly adverts on the back page of POPULAR COMPUTING WEEKLY. The first Automata advert, 17-23 March 1983, sits alongside news about the 16K Oric and Commodore's proposed factory in Corby, and reviews for Football Manager, The Hobbit, and Automata's Pimania. The last advert sits next to details about a new computer called the Amiga and the liquidation of Bug-Byte, and reviews of... well it wasn't a great week for classic games, Booty, Shadowfire, and Spy Hunter are probably the most notable titles. Those two years cover a lot of ground and the advantage of the weekly grind is that Christian Penfold, Mel Croucher, and artist Robin Evans frequently turn their gaze out onto the wider industry when casting around for material. The adverts provide a window onto how the UK software scene looked and how Automata regarded itself.
Sunday, September 15, 2024
Questions in the House
Saturday, June 22, 2024
Amiga Point of View issue 5
Commercial break.
People are still making fanzines. This is fantastic news. Just recently I've been enjoying issue five of APoV, AMIGA POINT OF VIEW printed barely 14 years after issue four. It's got reviews, articles, a great cover, pretty much everything you'd expect, and it's a great read. There are features on Amiga 8-bit emulators, games which never existed, and an interview with the Magnetic Fields team which I have bookmarked in case my plans for a trip to Llandudno ever achieve fruition.
You can buy APoV issue five here. $2.50 for a PDF version but UK readers also have the chance to order a print version. Go ahead and buy a copy. It gets my seal of approval.
Follow them on Twitter @APoVAmiga.
Commercial break: ends.
Sunday, March 3, 2024
Commodore Computing International vs ZZAP!64
Some time in April 1986, Anthony Jacobson, the publisher of COMMODORE COMPUTING INTERNATIONAL sat down and wrote a blistering editorial for COMPUTER TRADE WEEKLY which tore into rival Commodore 64 magazine ZZAP!64. The article presumably did what was intended, which was to generate some interest in CCI and provoke a response from ZZAP editor Roger Kean.
Sunday, December 24, 2023
Lookback at 2023
Sunday, November 12, 2023
Eye of the Moon
Sunday, October 15, 2023
Sir Clive Sinclair's Quantum Leap
Sunday, September 17, 2023
Papers, Please
This post is a shameless attempt to piggyback on a better article about the history of one of Yes, Prime Minister's best and most well known routines.
Sunday, April 2, 2023
POWER PLAY magazine: Realtime Games interview
Fast-paced reality
Where the programmers of »Realtime Games« are at work, the processors smoke. Fast 3D graphics and thrilling games keep home computers busy and players in suspense
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RETRO GAMER is well into year 26 of an incredible run. It feels like it should be one of the oldest computer magazine in the world, let alon...
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Speaking in the House of Commons in 2010, Chris Williamson, MP for Derby North, described the city as "the birthplace of Lara Croft...
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I don't normally struggle to pick three covers for the picture to the left. I prefer to choose games that mean a lot to me but sometimes...
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Regular readers of this blog might have worked out the area of my cone of ignorance. I have a very sharp and narrow knowledge of eighties ga...
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The story of the Gizmondo handheld console and it's parent company Tiger Telematics Inc is massively entertaining. A steamy mixture of c...
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The way in which companies go bust is often telling, There are, of course, very strict legal rules covering the matter, but they are often e...















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