Showing posts with label Bug-Byte. Show all posts
Showing posts with label Bug-Byte. Show all posts

Sunday, July 5, 2026

The Hitchhiker's Guide to Copyright Infringement

A couple of things combined to give me the idea for this post. The major one being Fantasy Software. I knew they'd had a brush with solicitors acting for Douglas Adams over their game Backpackers Guide To The Universe but I originally thought they had been unlucky and just chosen a bad time to release a game with a title parodying The Hitchhicker's Guide to the Galaxy. That is, sort of, the case but it's also the end point of a trend of Fantasy passing off Hitchhikers ideas in the scenarios of their games. After I noticed that, I seemed to keep falling over examples of other companies doing the same. 

Sunday, June 21, 2026

Fantasy

The way in which companies go bust is often telling, There are, of course, very strict legal rules covering the matter, but they are often easy to get around. Bug-Byte's receivers informed all creditors (including CRASH) of the situation Micromania's Dominic Wood wrote a letter to the effect that he was bankrupt — at least you know where you stand. Fantasy's demise was less ethical.

Sunday, May 24, 2026

Mikro-Gen

Not to sound dismissive but I've gone backwards and forwards several times on whether to cover Mikro-Gen. They are an old company and similar in many ways to others I've already written about; like Bug-Byte, Quicksilva, dk'tronics,Automata, Hewson Consultants, Artic, J.K. Greye and so on, and so on. I have two main questions. One, what can I say that makes this article different? Two, is it wise to reveal these doubts in the introduction when I should be using it to lure people in?

Sunday, March 15, 2026

Mike Andrews Meets The Computer Game Stars

Riverside, BBC2's weekly magazine programme for young people covered music, arts, fashion, and style. In it's third and final series, 24 October 1983, it turned its gaze on the burgeoning software industry and asked; are computer game programmers the new rock stars? Mike Andrews went to Liverpool to find out and spoke to the team at Imagine Software. [1

Sunday, March 1, 2026

Rage Software

I got an email from Jake Smith in December 2024. He'd gone for a casual interview with the Rage managing director Paul Finnegan, back in 1993/94. They chatted about design and using Photoshop, and what skills they were looking for from people who wanted to start a career in games development. Jake even included an address and a scan of Paul Finnegan's business card. "This is great", I thought, "I wonder who Rage Software were?"

Sunday, February 15, 2026

Dave Lawson

What struck me while watching the BBC documentary The Battle for Santa's Software was the absence of Dave Lawson. He's only seen in the background of the segment about the Bandersnatch packaging. Where he is also the only person in the room who doesn't speak. I wanted to track down more information about him because Dave Lawson is the line of continuity through the founding of Imagine and into Psygnosis. He joins Bug-Byte and leaves with Mark Butler to set up Imagine. He's present through the chaos of the liquidation and Finchspeed and Fireiron and the fight over the rights to Bandersnatch. He sets up Psygnosis with fellow ex-Imagine director Ian Hetherington, and then abruptly leaves in 1988. Dave Lawson died aged 62 in August 2021. There are plenty tributes to him online but they all follow the lead of Martyn Carroll who wrote about him for Eurogamer. All the tributes hit the same basic beats of Imagine, bankruptcy, Psygnosis. I haven't done anything very much different so what I wanted to do was track down interviews with him and give him the chance to be heard in his own words.

Sunday, February 1, 2026

Psygnosis

Regular readers of this blog might have worked out the area of my cone of ignorance. I have a very sharp and narrow knowledge of eighties games and software houses which gets wider and hazier into the nineties and fades out almost entirely post-millennium. What company released Rockstar Ate My Hamster? Codemasters! Who released any game in the Call Of Duty series? EA? Activision?

Sunday, November 9, 2025

dk'tronics

23 Sussex Road, Gorleston, Great Yarmouth

Since the 48K Spectrum was launched the opportunities it offered has attracted peripheral manufacturers throughout the world.
One of these manufacturers was bound to emerge as the "brand leader" and in the case of the Spectrum this turned out to be DK'tronics. The company is based in Saffron Walden in Essex and proudly boasts a history dating back to the ZX80. All the company's products are manufactured in England at their own factory and they have now established themselves as world leaders, exporting to over 30 countries!

Sunday, October 12, 2025

Electric Dreams

31 Carlton Crescent, Southampton, SO1

No, I haven't gone nuts and you are not seeing double. Electric Dreams really did release two different games called Aliens. One in the winter of 1986 and the other in the spring of 1987. Yes, it was confusing when it happened in the eighties as well. Electric Dreams is the story of what Rod Cousens did after Quicksilva, so lets catch up on the back story first. 

Sunday, July 20, 2025

Mizar Computing

104 Bradwell Road, Bradville, Milton Keynes, MK13 7DH

There's an Peanuts comic strip where Lucy very reluctantly reads a story to her brother Linus. "A man was born... he lived and he died! The end!" That's the story of Mizar Computing. I feel bad for being glib but that's pretty much all we know. Mizar were founded in 1984 by Robert Waller and Richard Woodward. The company released one game and closed. The end. They failed. As did so many companies. It's the circumstances of their failure I find interesting because the short story of Mizar and their game Out of the Shadows is also the story of CRASH magazine, one year old and newly confident, and thinking they could make a game a hit by sheer force of will. And learning they couldn't.

Sunday, July 6, 2025

Future Publishing

Valeside, West Street, Somerton. Somerset TAJ I 7PS

But the biggest news of the moment was that ZZAP! was to be moved from its base in Yeovil to Newsfield's mega-stylish giga-tower block HQ in Ludlow. In the process of moving, a few things were lost such as Gary Penn's Tears For fears tapes, some biros and our erstwhile newshound Ed Banger through an unfortunate accident on the M4. Oh, and Chris Anderson and Bob Wade who decided they prefered Amstrads to Commodores.
(ZZAP!64 Christmas Special 1985 page 96)

Sunday, May 25, 2025

Artic

396 James Reckitt Avenue, Hull, HU8 0JA

Artic Computing is a classic success story. It was founded in 1981 with £20 of pocket money by an 18-year-old schoolboy called Richard Turner. Since then it has developed into a software company with an annual turnover of around £750,000, and plans for worldwide expansion.

Sunday, September 1, 2024

Quicksilva

Palmerstone Park House, 13 Palmerstone Road, Southampton

Ant Attack, ZX Spectrum cover
I didn't realise how interconnected the British software scene could be. The story of Mastertronic blurs into the story of Virgin Games. The Liverpool software houses give the impression of all living in each other's pockets. You can't write about Software Projects without writing about Bug-Byte and you can't write about Bug-Byte without writing about Imagine and you can't write about Imagine without writing about Denton Designs. The same is true of Quicksilva. Its story is part of the story of Argus Press Games. And also part of the story of Electric Dreams. And part of the story of Activision. Oh, and part of the story of Bug-Byte. I feel I should make one of those complicated maps with pins stuck in it and string joining the pins together.

Sunday, April 14, 2024

Atari Corp (UK) Ltd

Atari House, Railway Terrace, Slough, SL2

Atari, ET game cover
Atari was founded in 1972, and it took 10 years for them to cross the Atlantic and set up their UK subsidiary. This was well after Commodore, who arrived in 1969 in their guise as a manufacturer of typewriters, and just before Activision, who set up their UK branch in the autumn of 1983. At least, that's the simple answer. I thought the story of Atari UK was going to be an easy one to write. I was wrong.   

Sunday, January 7, 2024

Commodore Business Machines (UK) Ltd

675 Ajax Avenue, Slough, SL1

Stop the Express Commodore 64
I'm paddling in my ignorance here. I don't know much about Commodore and my usual sources aren't helping. Much of the information online is about the history of the US parent company, Commodore International, rather than their UK arm and the sheer popularity of the Commodore 64 tends to swamp any list of results I generate. Even the normally reliable Companies House is letting me down. Their register tells me this about Commodore Business Machines (UK) Ltd; company number 00956774. 

Company name COMMODORE BUSINESS MACHINES (U.K.) LIMITED
Company number 00956774
Incorporated on 24 Jun 1969
Dissolved on 05 Dec 2000
Registered office address at dissolution Not available
Download Report Not available

Six facts and two of those are "Not available". This is going to get worse before it gets better.

Sunday, September 3, 2023

Argus Press Software

Give My Regards to Broad Street, Commodore 64 cover
KNOWLEDGE CHECK! Which magazine publisher was the first to open a software house? If you said Thalamus, the label from Newsfield Ltd, then sit down because they weren't founded until 1986. Mirrorsoft is not right but it's a better guess than Thalamus, as is Beyond Software, owned by East Midlands Allied Press (or EMAP to their friends), both companies were founded around the same time in late 1983. Obviously the correct answer is Argus Press Software because that's who this update is about.

Sunday, August 6, 2023

Enterprise / Entersoft

31-37 Hoxton Street, London, N1 

Beach Head Enterprise cover

Once upon a time there was a company called Samurai Computers Ltd. Unfortunately for boring business reasons it had to change its name to Elan. This name also didn't stick and the company briefly toyed with the name Flan but everybody laughed. So the company changed its name again, to Enterprise. And then it finally released the computer it had been developing for nearly three years.

Monday, June 26, 2023

A&F Software

Unit 8, Canal Side Industrial Estate, Woodbine Street East, Rochdale, OL16

Chuckie Egg, Dragon 32 cover
A was Doug Anderson and F was Mike Fitzgerald and when they got together it was murder to establish a software house in Manchester. A&F Software is now mainly remembered for a single game, Chuckie Egg, but the company was more than a one-hit-wonder. It shares some similarities with Silversoft. Both companies were pioneers of the early computer games industry and struggled as the market became more established and professional in the mid-eighties, and finally sold out to a bigger brand. The first question, of course is, is the company called A&F or AF or A+F or A'n'F? The answer, it was known as all four at various times across its history. I'll try to use the correct version as we go on because I find that's the kind of perverse pedantry I find funny.

Sunday, May 28, 2023

Molimerx

1 Buckhurst Road, Town Hall Square, Bexhill

Molymerx advert Shuttle C&VG issue 1 page 8
I was browsing the first issue of COMPUTER & VIDEOGAMES when I bumped into an advert for a company called Molimerx. I'd never heard of them. I would love to claim my spider-sense tingled and I realised this was something worth writing up, but I didn't. I just moved on to the next page. A few months later I was trying to dig up some information on Program Power and there on page 158 of the August 1980 issue of PERSONAL COMPUTER WORLD was another advert in the same style. A full page advert with eye-catching black and white art, and the slogan "INNOVATIVE TRS-80 SOFTWARE FROM THE PROFESSIONALS." This was odd. Molimerx were old. They were a big professional software house at a time when, my understand was, big professional software houses didn't exist. 

Sunday, March 19, 2023

The Edge/ Softek

12/13 Henrietta Street, London, WC2E
Fairlight cover from The Edge
It seems silly to sit here and worry about whether I should write about Softek and their better known label The Edge, but that's exactly what I'm doing. I know it's silly. I don't have to write about anyone if I don't want to. I'm not a journalist. I have no obligation to history. I will suffer no consequences if I don't write about Softek, it's not like someone's going to drop an anvil on my head. Plus, I'd quite like to write about Softek. They were one of the first companies I thought of when I started planning this blog. They wrote some notable games. So why am I so worried? Because Softek's founder was Tim Langdell.