Showing posts with label Micromega. Show all posts
Showing posts with label Micromega. Show all posts

Sunday, November 10, 2024

Dalali Software

29-33 Church Street, Croydon, CRO

Biggles, Amstrad game cover

You've never heard of Dalali Software? Join the club. I hadn't and it turned out I'd played a couple of their games. I stumbled across the name while writing about Micromega. I had visited lemon64.com to try and learn something about Jinn Genie, Micromega's sole Commodore 64 release, and learned it was written by Dalali Software. The name cropped up again a few weeks later when I was writing about Mirrorsoft. Then I learned they were also responsible for Front Runner's version of Boulderdash. This was my cue to leap into action and do nothing for a couple of years. I like obscure but apparently this was a level of obscure too deep for me. And so Dalali hung around on my to-do list without ever rising to the top.

Sunday, May 12, 2024

Zeppelin Games/Merit Studios Europe/Eutechnyx/Zerolight

25 Osbourne Road, Jesmond, Newcastle upon Tyne, NE2

Edd the Duck, C64 cover

"The north-east is a bit of a remote outpost for UK software now that Tynesoft has bitten the dust. This last bastion of Geordie publishing specialises in budget software." That's how THE ONE described Zeppelin Games, entry number one in their Software Landmarks of the UK article in October 1991. It's a short entry for a company which ended up being a big player in the UK games industry although I'm not 100% sure the company is still running today. I'll get to that later.

Monday, July 25, 2022

Microsphere

 72 Rosebery Road, London, N10

"Little, and round, with no sharp edges." The explanation for Microsphere's name stuck with me ever since I read it in CRASH (February 1986 page 73). It's a very pleasing and charming explanation, and something about it strikes a chord. I like the way it takes two mundane words. Micro, as the interview notes, "from the days when any respectable software house had Micro in it's name" and sphere, and combines them to produce something new. It feels like that's what Microsphere did. It took mundane objects, trains, motorbikes, and of course schools, and made them into something unusual. And they did this from an ordinary London street where quietly and without any fuss they created some remarkable games.

Monday, May 16, 2022

Amstrad / Amsoft

Brentwood House, 169 King's Road, Brentwood, CM14

Brentwood not Brentford. Brentwood not Brentford. Brentwood. Brentwood. I've got a blind spot on the location of the Amstrad HQ which must be a result of reading too many Robert Rankin books.  I'd normally weed out mistakes before publishing but in this case I'm going to allow rogue Brentfords* to remain; to see how many there are. Let's call it a science experiment. Amstrad moved to Brentwood in 1984, 16 years after the company was founded and the same year the CPC 464 was launched.

Monday, May 2, 2022

Micromega

230-236 Lavender Hill, London, SW11

Pop quiz hotshot. It's 1983. You've been given £7500 to promote a new-ish software house. What do you do? If you were Neil Hooper, newly appointed sales manager at Micromega you'd spend £4000 of it on television advertising. HOME COMPUTER WEEKLY (7 June 1983 page 37) went into more detail. "Though TV ads for videogames are nothing new, Micromega is the first home computer software company to advertise its wares on television." Sadly this historic advert hasn't survived or, if it is lurking out there on a videotape (go and check now!), it hasn't made the leap onto Youtube. Micromega were understandably proud of their small step into a new medium and for the next few months their print adverts carry the strapline "AS SEEN ON T.V.!!"