Sunday, March 2, 2025

The Digital Village

11 Maiden Lane, London, WC2E

The game with the magic words Douglas Adams on the cover. I remember Starship Titanic coming out. It was during that short period from 1996 to 1999 when I was gainfully employed by Virgin Interactive Entertainment and trying to work out if there was any way I could convert my job in Technical Support into some sort of meaningful career in the games industry. I had a friend who worked for a game magazine and I talked to them about Starship Titanic during the bubble of publicity which preceded release. What surprised me at the time was their response, they were already disappointed with it.

Sunday, February 16, 2025

Angus Ryall

 This isn't an obituary. Angus Ryall is not dead; as far as I know. So what's it for? Well, writing about Games Workshop made me go back and read again Angus Ryall's short lived Front Line column in CRASH and I think it's great and contains some of CRASH's best writing about games (and also, frequently, not about games). I just want to talk about it. Sorry, this is one for me.

Sunday, February 2, 2025

Games Workshop

27-29 Sunbeam Road, London, NW10

Welcome traveller. You stand at the dungeon gates and reflect on the words of the priest who led you here. "Only the very brave or the very foolhardy would risk the journey you are about to undertake." These dungeons are famous throughout the land. You have heard the stories about the danger, and the monsters, and the traps. And the stories of the fabulous treasure and those who entered, seeking it. And yet you have not heard any stories about those who returned. The dungeon gates open in front of you. Only the very brave or the very foolhardy would risk the journey you are about to undertake. Which are you?

NOW READ ON!


Sunday, January 19, 2025

Mr Chip/Magnetic Fields

1 Neville Place, Llandudno, Gwynedd, LL30 3BL

Three covers? One just isn't enough for Mr Chip/Magnetic Fields. The company was the Three Doctors of UK software. Three distinct incarnations each with their own story. First as a publisher of their own games, then a developer for other software houses, and finally a complete rebrand. 

JOYSTICK magazine: Shaun Southern interview

JOYSTICK magazine. April 1991the big ZOO

SHAUN SOUTHERN
INTERVIEW: DEREK DELA FUENTE

Shaun Southern is the author of Supercars I and II, and the hugely successful Lotus Esprit Turbo Challenge. We went to Wales to worm the truth out of him.[1]

Sunday, January 5, 2025

Alligata Software Ltd

178 West Street/1 Orange Street, Sheffield

Alligata Software, Who Dares Wins II.

This town ain't big enough for both of us. Software houses often cluster. EA has created an entire ecosystem in Guildford. Cambridge remains a hotbed of hardware and software companies. London was always big enough to support a whole load of publishers and developers as were Birmingham, Liverpool, and Manchester. So why am I surprised that Sheffield was the home of Alligata Software and Gremlin Graphics/Interactive? Maybe because Sheffield doesn't feel like a big city (the offices of both companies were within easy walking distance) and partly because Gremlin got so big so quickly that it's difficult to imagine another company surviving in its shade. But Gremlin and Alligata were never really rivals because Alligata was on the way down by the time Gremlin was on the way up.