Sunday, June 22, 2025
Commercial Breaks: The Battle For Santa's Software
Sunday, June 8, 2025
The Hunt For Artic House
Artic House, Main Street, Brandesburton, Driffield, YO25
Right from the start, Artic was a company forever being put on and then taken off my
to-do
list. The problem was simple. Artic only had two addresses; one was a house and the other couldn't be located in the real world. This is suboptimal for a blog dedicated to tracking down and photographing the offices of old software houses. I kept a draft page on standby in case I turned up
anything relevant. It sat in the background of this blog for a couple of years until one Sunday around the middle of 2024 I was in a
ruthless mood and culled it and a load of others on the grounds they
would never be used. So long, The Sales Curve. See you
in hell, Aardvark Software. No room for you, The Electronic Pencil
Company. Goodbye, Artic. And that
was it. Deleted. Done. Dusted. I'd never follow Artic up now. Then I
got an email. Most of what follows is Neil's fault.
Sunday, May 25, 2025
Artic
396 James Reckitt Avenue, Hull, HU8 0JA
Artic
Computing is a classic success story. It was founded in 1981 with £20
of pocket money by an 18-year-old schoolboy called Richard Turner. Since
then it has developed into a software company with an annual turnover
of around £750,000, and plans for worldwide expansion.
Sunday, May 11, 2025
The RamJam Corporation
Sunday, April 27, 2025
Mythos Games
19 The Rows, The High, Harlow, Essex, CM2
Julian Gollop quite rightly casts a long shadow over this blog. He created Rebelstar Raiders for Redshift, Chaos for Games Workshop, and, while I worked at Virgin Interactive Entertainment, I was lucky enough to be peripherally involved in the production of Magic & Mayhem. And then there's UFO: Enemy Unknown. Oh, UFO: Enemy Unknown. If there's one game that can eclipse my love for Highway Encounter, it's UFO: Enemy Unknown. It may be my favourite games ever. And it will be forever called UFO: Enemy Unknown, none of this X-COM nonsense.
Sunday, April 13, 2025
Platinum Productions
Sunday, March 30, 2025
Gargoyle Games
74 King Street, Dudley, DY2
TO THE STARS!
Birmingham, generally lagging behind Manchester and Liverpool for games programming is now making a sterling effort to catch up. Brand new company Gargoyle Games, has launched its first game for the 48K Spectrum. It's called Ad Astra (to the stars), and is a 3D shoot em up like you've never seen before. The 3D perspective view is quite astonishing - see the review in this issue.
Sunday, March 16, 2025
Computer Games Ltd
Sunday, March 2, 2025
The Digital Village
11 Maiden Lane, London, WC2E
The game with the magic words Douglas Adams on the cover. I remember Starship Titanic coming out. It was during that short period from 1996 to 1999 when I was gainfully employed by Virgin Interactive Entertainment and trying to work out if there was any way I could convert my job in Technical Support into some sort of meaningful career in the games industry. I had a friend who worked for a game magazine and I talked to them about Starship Titanic during the bubble of publicity which preceded release. What surprised me at the time was their response, they were already disappointed with it.
Sunday, February 16, 2025
Angus Ryall
This isn't an obituary. Angus Ryall is not dead; as far as I know. So what's it for? Well, writing about Games Workshop made me go back and read again Angus Ryall's short lived Front Line column in CRASH and I think it's great and contains some of CRASH's best writing about games (and also, frequently, not about games). I just want to talk about it. Sorry, this is one for me.
Sunday, February 2, 2025
Games Workshop
27-29 Sunbeam Road, London, NW10
NOW READ ON!
Sunday, January 19, 2025
Mr Chip/Magnetic Fields
1 Neville Place, Llandudno, Gwynedd, LL30 3BL
Three covers? One just isn't enough for Mr Chip/Magnetic Fields. The company was the Three Doctors of UK software. Three distinct incarnations each with their own story. First as a publisher of their own games, then a developer for other software houses, and finally a complete rebrand.
JOYSTICK magazine: Shaun Southern interview
SHAUN SOUTHERN
INTERVIEW: DEREK DELA FUENTE
Shaun Southern is the author of Supercars I and II, and the hugely successful Lotus Esprit Turbo Challenge. We went to Wales to worm the truth out of him.[1]
Sunday, January 5, 2025
Alligata Software Ltd
178 West Street/1 Orange Street, Sheffield
This town ain't big enough for both of us. Software houses often cluster. EA has created an entire ecosystem in Guildford. Cambridge remains a hotbed of hardware and software companies. London was always big enough to support a whole load of publishers and developers, as were Birmingham, Liverpool, and Manchester. So why am I surprised that Sheffield was the home of Alligata Software and Gremlin Graphics/Interactive? Maybe because Sheffield doesn't feel like a big city (the offices of both companies were within easy walking distance) and partly because Gremlin got so big so quickly that it's difficult to imagine another company surviving in its shade. But Gremlin and Alligata were never really rivals because Alligata was on the way down by the time Gremlin was on the way up.
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8pm, 13 December, 1984. BBC2 aired The Battle For Santa's Software . The penultimate episode of documentary series Commercial Breaks. I...
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Alpha House, 10 Carver Street, Sheffield, S1 It's the eve of the millennium and you fall into conversation with an 8-bit time traveller...
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Artic House, Main Street, Brandesburton, Driffield, YO25 Right from the start, Artic was a company forever being put on and then taken off...
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Mulberry House, Canning Place, Liverpool, L1 Last year, on an intermittently showery day in December, I went for a walk round Liverpool. My ...
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35 Rassau Industrial Estate, Ebbw Vale, Gwent, NP3 British hardware never had the same international profile as British software. The Enterp...
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Mitre House, Abbey Road, Enfield, EN1 Infogrames, the company whose bloody fingerprints are all over the dagger in the back of the corpse of...