Showing posts with label Orpheus. Show all posts
Showing posts with label Orpheus. Show all posts

Sunday, November 23, 2025

Orpheus

The Smithy, Unit 1, Church Farm, Hatley St. George, Nr. Sandy, Beds, SG19

Orpheus were a relatively short-lived software house who were notable for a couple of games. First, an MSX version of Boulder Dash when they joined the increasingly long line of companies who licenced First Star's gameSecondly for The Young Ones. The looks-like-but-wasn't-officially-licenced game of the BBC comedy series.

Sunday, January 5, 2025

Alligata Software Ltd

178 West Street/1 Orange Street, Sheffield

Alligata Software, Who Dares Wins II.

This town ain't big enough for both of us. Software houses often cluster. EA has created an entire ecosystem in Guildford. Cambridge remains a hotbed of hardware and software companies. London was always big enough to support a whole load of publishers and developers, as were Birmingham, Liverpool, and Manchester. So why am I surprised that Sheffield was the home of Alligata Software and Gremlin Graphics/Interactive? Maybe because Sheffield doesn't feel like a big city (the offices of both companies were within easy walking distance) and partly because Gremlin got so big so quickly that it's difficult to imagine another company surviving in its shade. But Gremlin and Alligata were never really rivals because Alligata was on the way down by the time Gremlin was on the way up. 

Monday, August 22, 2022

Ariolasoft

Carl-Bertelsmann-Str 161, 4830 Gütersloh

In 1983 Ariola Records, the music division of German conglomerate Bertelsmann, set up a software company. This company was named, unsurprisingly, Ariolasoft and went to become the German distributor for Activision, Electronic Arts, and the Sega Master System. The company also published original games including Vermeer, Kaiser, and Ooze: Als die Geister mürbe wurden. Ariolasoft renamed itself United Software in 1990 and was taken over by the German division of MicroProse in 1993. Which is all very interesting but this blog is about the UK software industry and Britain hasn't been a part of Germany since Doggerland was submerged by the rising North Sea.

Monday, July 11, 2022

Micro Power / Program Power

Northwood House, North Street, Leeds, LS7

"Are you ready for brain to brain combat? Ultimate risk scenario. Your intervention urgently requested. The Master planning to use the Doctor's brain in a modified TIRU (Time Instant Replay Unit) to produce chaos weapon. Time-warping mineral Heatonite a critical component. Mine/Factory 2nd moon Rijar. Ky-Al-Nargath construction. Mega secure!!!!Madrag (genetically boosted saurian) + psycho-robotics + techno trickery. Force futile. Weapon skills NA. Machine skill vital. Full cerebral combat status needed at all times. Halt Heatonite production. Disable TIRU. Locate and regain plans. Impossible to stress to fully the importance of the Rijan mission. Invisible cat could prove useful." 

Monday, April 18, 2022

State Soft

Business & Technology Centre, Bessemer Drive, Stevenage, SG1

This is where I rectify a mistake made in the planning stages of this blog. I wanted an early entry to cover a company responsible for a notable Commodore 64 game, and Boulder Dash was always an unmistakably C64 title for me; probably because of trips to a friend's house where the game was always on the menu. However because my background is the C64's bitter rival the ZX Spectrum I defaulted to the World of Spectrum entry for my research and concluded Front Runner was solely responsible for all UK versions of Boulder Dash. It wasn't. It turns out Boulder Dash in the UK has the most convoluted licencing history possible with every version released by a different company; C64 (State Soft), Spectrum (Front Runner), Amstrad (Mirrorsoft), BBC (Tynesoft), MSX (Orpheus). It's tempting to wonder what First Star (the original USA publishers) were thinking but I suspect they were thinking, "cor, aren't we making a lot of money licencing this game."