Sunday, October 11, 2026
How Magazines Died
A gloomy title but bear with me. This started out as a paragraph about AMIGA POWER in the Power Computing article but the paragraph got longer and longer, until I thought it justified snipping it out and making it an article in its own right. WARNING - I have never worked on a magazine. I know nothing about the process of making them. This hasn't stopped me speculating like mad below. People with actual editorial experience will probably find what follows naïve, at best. Read on at your peril.
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I don't normally struggle to pick three covers for the picture to the left. I prefer to choose games that mean a lot to me but sometimes...
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Power Computing look like a pretty obscure company. How obscure? As far as I can tell, they only released three games Breathless (1995) , T...
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I have two reasons for covering Hasbro Interactive. One, because it is the missing piece in the jigsaw story of MicroProse, and Firebird and...
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A gloomy title but bear with me. This started out as a paragraph about AMIGA POWER in the Power Computing article but the paragraph got long...
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29-33 Church Street, Croydon, CRO You've never heard of Dalali Software? Join the club. I hadn't and it turned out I'd played a ...
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Regular readers of this blog might have worked out the area of my cone of ignorance. I have a very sharp and narrow knowledge of eighties ga...
